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Definitely the most complex and intricate model at the time that I am writinig this, Keisal is a character i came up with, and spent a LOT of hours modeling.
The model has hair particles, advanced procedural materials, and a fully rigged skeleton to make animation easier.
An example of the model’s posability:
A closer look at the procedural leather:
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A closer look at the hair:
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And now a video of a run animation! (this is an older variant of the model without the hair and leather textures)