Category: 3D Character Modeling
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Roy The Knight
One of my characters that I originally intended for a completely different setting, reimagined as a knight. At the time of writing, this is my most detailed model. The model has an armature, and thus can be posed. There are multiple other skeletons on top of that, for posing all the cloth or flexible parts.…
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Blue And Chrome Cyborg Cat
So this model is like, pretty old at the time of me writing this but whatever, here’s a cyborg cat thing Like all my finished character models, this one has bones and can be posed. The main skeleton uses blender’s rigify plugin. No bones to show parts of the body. Back view. A close look…
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Arvamond V4
I updated Arvamond again. Big surprise there. Obviously the model still has bones and can be posed. The old coat armature is still used, but was slightly modified for the new coat shape. Generic front view. Generic back view. I made sure to add more interesting shapes than the last few iterations. I feel like…
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Cat Knight
The name says it all; Cat Knight! The model has bones and can be posed. As usual, I used rigify for the main skeleton. A close look at the helmet. Side view. This shows the armor seam, two knives, and some pouches. A look at one of the arms. The legs. Turns out coming up…
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Dragon Berserkir
Here’s a new character: Dragon Berserkir. The muscles on this model are actually baked normals instead of a mesh, which saves a lot of resources. The model has bones and can be posed. Rigify was used for the main skeleton. A close up at his face. A look at his belt. The fur on his…
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Rose The Cyborg
Designing cyborgs is very fun. I wanted a character who would work with Arvamond, so I designed Rose here. I also made a second render of her wearing a gas mask. The model has bones and can be posed. I used rigify, as per usual, for her skeleton. Here’s a look at her jacket. I…
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Black Lightning Dragon
Exactly what it sounds like. A black lightning dragon. The model has bones and can be posed, like almost all the models I make. A close look at his chest tattoo. The necklace can also be seen a bit. His necklace, The symbols are the alchemical symbols for water, earth, fire, air, and the philosopher’s…
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Cyborg Dragon
This is in my opinion one of the best models I have made at the time of making this post. This character is a giant cyborg dragon! The entire model and all of it’s accessories zoomed out. This character is so huge that it’s hard to show all the detail in one picture. The character…
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Enemy soldier V2
This is not necessarily a remake, but more like an improvement of my older enemy soldier model. Many improvements were made with topology, detail, and general design. The model has bones and can be posed, just like the original. A closer look at the chest rig. On this iteration, I decided to move the machete…
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Roy 3.0
The latest (at the time I’m writing this at least) iteration of Roy! There were way too many problems with the old model (bad topology, unnecessary detail on areas where it wouldn’t make a difference, gross fish face) so a large amount of this model was completely remade. This model (just like the last two)…