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One of the many (honestly over the top) characters I have made, Roy, is some kind of samurai cyborg dude. This is my third attempt at making a character with defined muscles, and by far is my best attempt at it. The over definition of the muscles is because he is actually wearing a suit made of synthetic muscle. His normal body is not that muscular. He exists in the same universe as Arvamond. I wanted to make him use a lot of lighter colors to contrast with Arvamond’s mostly dark colors. His hair and face was inspired by old renaissance paintings of saints and angels.
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Not only does he have poseable bones, but I used rigify for this model (it is truly magical and I need to use it more)
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Front view.
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Back view.
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A look at his shoulder armor. It is obviously based off of samurai shoulder armor, but i also wanted a mechanical aspect for it, so i made the way it is suspended be a robotic arm based off of industrial manufacturing robotic arms.
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The sword. It is black because it is supposed to be some kind of carbon fiber. Imagine using normal swords in the future. The sword is not supposed to be a katana, but actually a tachi. (it is different I swear)
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A zoomed in perspective on the grip. I also made the texture myself with a length of paracord.
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A closer look at the knife on his back. He dosen’t use this one for fighting, but uses it as a utility knife.
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A look at his spine.
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A look at his face. Faces are NOT easy to make.