Arvamond V4

I updated Arvamond again. Big surprise there.

Obviously the model still has bones and can be posed. The old coat armature is still used, but was slightly modified for the new coat shape.

Generic front view.

Generic back view. I made sure to add more interesting shapes than the last few iterations. I feel like the old coat back looked too empty.

A close look at the zippers on the sleeves of the coat. This is a completely new texture that I made, because the old one was really bad.

I also used normal baking to make him look more muscular. This was something I wanted to do for a very long time, but couldn’t figure out how to do in a performance friendly way.

Back muscles.

Close up look at his face.

Wireframe mode to show topology, of course.

Two previous iterations of Arvamond. The first iteration is so bad it’s not even worth looking at.


Posted

in

,

by

Tags: