Category: 3D Character Modeling

  • Ludwig Wolf Robes

    Ludwig Wolf Robes

    This is another iteration of Ludwig, this time he has a cool robe and a sword that totally has nothing to do with the moon. The entire model (like the vast majority of the ones I make) can be posed and thus has bones. A closer look at the sword (basically a shorter version of…

  • Ludwig Wolf

    Ludwig Wolf

    Another iteration of my dragonborn paladin Ludwig but as some kind of werewolf thing. This render uses a fog glow glare node and is the first time i tries using one. I am relatively pleased with the result. A look at the props i used for this render. This model has bones and can be…

  • Arvamond V2

    Arvamond V2

    A redesign of an older character I made. Many improvements were made. The model has bones and can be posed. The coat and cape also have bones so that they can be posed in in organic and interesting ways. A look at some of the textures can be seen below. All the textures used in…

  • Cybercat 2

    Cybercat 2

    I remade the model I made around July of last year. This model took lots of inspiration from the general shapes and body proportions of characters from lego’s bionicle line. The model has a full skeleton and is poseable. The pistons are also rigged to bend with the rest of the model. The model also…

  • Ludwig

    Ludwig

    A model of a character I made for dungeons and dragons. The entire model has bones (and no shortage of them on this one) and can be posed. The model used the latest version of my humanoid template. I am very pleased with how this model turned out and the textures I used for it.…

  • Simon

    Simon

    Another sword using humanoid cat. This one has cybernetics though. The model was made off my humanoid template and thus has a full skeleton with inverse kinematics. The helmet on the model can open to show Simon’s actual face. His face can also be posed. The camouflage texture is made by me, and is procedural.…

  • Frog Ronin

    Frog Ronin

    I made a wandering samurai frog. This model has lots of accessories. This model uses a modified version of my humanoid template, and thus has inverse kinematics. The swords, scarf, and back jar are also poseable. The front. The back. A look at the armor plates. A closer look at the chainmail, which uses a…

  • Sprite Dude

    Sprite Dude

    I made a little glowing dude. I haven’t came up with very many interesting lore details about him, but the model is complete. The model skeleton is a modified version of my humanoid template skeleton, and thus still has IKs. The character has a piercing with a bell attached on his tail which uses rigid…

  • Keisal V3

    Keisal V3

    Another iteration of Keisal, this time with many improvements. The hair modifier that was shown on the old version was removed because I felt like it didn’t turn out good. This model uses blender’s advanced rigify system instead of my own design for a skeleton. Many parts of the model have been fused together with…

  • Agent

    Agent

    This character is one of a group of cyborg secret police that deal with supernatural events. This model is quite old, and has a lot of features i would change now (especially the abysmal quality of the arms). The entire model has bones and can be posed. The head texture was designed by me in…