Category: 3D Animation

  • Roy 2.0

    Roy 2.0

    A newer iteration of Roy but with a lot of improvements. The model (obviously) has bones and can be posed like its previous iteration. The synthetic muscle suit now has this interesting outline effect. It was done with a procedural texture, but then was converted to an image texture. This version uses hair cards (objects…

  • Arvamond V2

    Arvamond V2

    A redesign of an older character I made. Many improvements were made. The model has bones and can be posed. The coat and cape also have bones so that they can be posed in in organic and interesting ways. A look at some of the textures can be seen below. All the textures used in…

  • Sprite Dude

    Sprite Dude

    I made a little glowing dude. I haven’t came up with very many interesting lore details about him, but the model is complete. The model skeleton is a modified version of my humanoid template skeleton, and thus still has IKs. The character has a piercing with a bell attached on his tail which uses rigid…

  • Arvamond Swords

    Arvamond Swords

    Two swords i designed for Arvamond. The first is this chainsaw sword, that i spent a lot of time designing in a way that the chain could spin. The second sword is shown here. Notice the eye gem and the metal flower.

  • Model 1887 Shotgun

    Model 1887 Shotgun

    My attempt at a sawed down Winchester model 1887 shotgun. The model has bones, and thus is able to be posed and animated. The lever can move, exposing the shells. An animation of the mechanism working.