Category: 3D Character Modeling

  • Enemy Soldier

    Enemy Soldier

    A model of a soldier of a fictional military faction. He is armed with the PCAAR rifle, the MPP8 pistol, and a machete. The design of this soldier was largely based off of NBC suits (basically a military hazmat suit), and bomb suits (suits worn to protect the wearer while defusing bombs). The character A…

  • Roy 2.0

    Roy 2.0

    A newer iteration of Roy but with a lot of improvements. The model (obviously) has bones and can be posed like its previous iteration. The synthetic muscle suit now has this interesting outline effect. It was done with a procedural texture, but then was converted to an image texture. This version uses hair cards (objects…

  • Roy

    Roy

    One of the many (honestly over the top) characters I have made, Roy, is some kind of samurai cyborg dude. This is my third attempt at making a character with defined muscles, and by far is my best attempt at it. The over definition of the muscles is because he is actually wearing a suit…

  • Ludwig Wolf Robes

    Ludwig Wolf Robes

    This is another iteration of Ludwig, this time he has a cool robe and a sword that totally has nothing to do with the moon. The entire model (like the vast majority of the ones I make) can be posed and thus has bones. A closer look at the sword (basically a shorter version of…

  • Ludwig Wolf

    Ludwig Wolf

    Another iteration of my dragonborn paladin Ludwig but as some kind of werewolf thing. This render uses a fog glow glare node and is the first time i tries using one. I am relatively pleased with the result. A look at the props i used for this render. This model has bones and can be…

  • Arvamond V2

    Arvamond V2

    A redesign of an older character I made. Many improvements were made. The model has bones and can be posed. The coat and cape also have bones so that they can be posed in in organic and interesting ways. A look at some of the textures can be seen below. All the textures used in…

  • Cybercat 2

    Cybercat 2

    I remade the model I made around July of last year. This model took lots of inspiration from the general shapes and body proportions of characters from lego’s bionicle line. The model has a full skeleton and is poseable. The pistons are also rigged to bend with the rest of the model. The model also…

  • Ludwig

    Ludwig

    A model of a character I made for dungeons and dragons. The entire model has bones (and no shortage of them on this one) and can be posed. The model used the latest version of my humanoid template. I am very pleased with how this model turned out and the textures I used for it.…

  • Simon

    Simon

    Another sword using humanoid cat. This one has cybernetics though. The model was made off my humanoid template and thus has a full skeleton with inverse kinematics. The helmet on the model can open to show Simon’s actual face. His face can also be posed. The camouflage texture is made by me, and is procedural.…

  • Frog Ronin

    Frog Ronin

    I made a wandering samurai frog. This model has lots of accessories. This model uses a modified version of my humanoid template, and thus has inverse kinematics. The swords, scarf, and back jar are also poseable. The front. The back. A look at the armor plates. A closer look at the chainmail, which uses a…