Category: 3D Character Modeling

  • Arvamond V4

    Arvamond V4

    I updated Arvamond again. Big surprise there. Obviously the model still has bones and can be posed. The old coat armature is still used, but was slightly modified for the new coat shape. Generic front view. Generic back view. I made sure to add more interesting shapes than the last few iterations. I feel like…

  • Cat Knight

    Cat Knight

    The name says it all; Cat Knight! The model has bones and can be posed. As usual, I used rigify for the main skeleton. A close look at the helmet. Side view. This shows the armor seam, two knives, and some pouches. A look at one of the arms. The legs. Turns out coming up…

  • Dragon Berserkir

    Dragon Berserkir

    Here’s a new character: Dragon Berserkir. The muscles on this model are actually baked normals instead of a mesh, which saves a lot of resources. The model has bones and can be posed. Rigify was used for the main skeleton. A close up at his face. A look at his belt. The fur on his…

  • Rose The Cyborg

    Rose The Cyborg

    Designing cyborgs is very fun. I wanted a character who would work with Arvamond, so I designed Rose here. I also made a second render of her wearing a gas mask. The model has bones and can be posed. I used rigify, as per usual, for her skeleton. Here’s a look at her jacket. I…

  • Black Lightning Dragon

    Black Lightning Dragon

    Exactly what it sounds like. A black lightning dragon. The model has bones and can be posed, like almost all the models I make. A close look at his chest tattoo. The necklace can also be seen a bit. His necklace, The symbols are the alchemical symbols for water, earth, fire, air, and the philosopher’s…

  • Cyborg Dragon

    Cyborg Dragon

    This is in my opinion one of the best models I have made at the time of making this post. This character is a giant cyborg dragon! The entire model and all of it’s accessories zoomed out. This character is so huge that it’s hard to show all the detail in one picture. The character…

  • Enemy soldier V2

    Enemy soldier V2

    This is not necessarily a remake, but more like an improvement of my older enemy soldier model. Many improvements were made with topology, detail, and general design. The model has bones and can be posed, just like the original. A closer look at the chest rig. On this iteration, I decided to move the machete…

  • Roy 3.0

    Roy 3.0

    The latest (at the time I’m writing this at least) iteration of Roy! There were way too many problems with the old model (bad topology, unnecessary detail on areas where it wouldn’t make a difference, gross fish face) so a large amount of this model was completely remade. This model (just like the last two)…

  • Arvamond V3

    Arvamond V3

    The third iteration of Arvamond. Technically the ninth iteration, but this is the third one to be put on the website. The model has bones and can be posed. Just like the last two iterations. A look at the front. Here’s the back, and a look at his strange melted sword. A look at some…

  • Gun Witch Cinnamon

    Gun Witch Cinnamon

    The idea of this character was originally not a lot more than a silly joke, and evolved into a model that I am actually pretty proud of. The model in a T-pose to show different parts. This character (and their weapons) have bones and can be posed. The character rig is made using blender’s rigify.…